I meant more modern Ubisoft, where the RPG Assassin's Creed games are miles wide but a foot deep. Far Cry 3 is much more condensed in comparison, and once that was so successful I feel they just tried to copy that to extremes.
Ubisoft in a nutshell. Why make a fun game with engaging content when you can shove over 150 (WOW!) hours of boring repetitive filler content and the retards still buy it?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.